this post was submitted on 17 Jan 2024
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Adding a bit more to the discussion on whether game subscription can be "the future", it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US.

Link: https://nitter.net/MatPiscatella/status/1747660051269988522

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[–] ilinamorato 3 points 1 year ago (1 children)

Ok, that's exactly what I thought it meant. So why isn't that good for the industry? Doesn't that mean that they're double-dipping?

[–] [email protected] 18 points 1 year ago (1 children)

It is. But the industry would rather have all of us subscribing because that's a constant profit and they love constant profit. They'd rather have 100% subscribing and 0% buying than 10% subscribing and 100% buying.

[–] ilinamorato 9 points 1 year ago (1 children)

I think I'm getting it now. He was saying "don't worry" to consumers, not video game companies.

[–] Buddahriffic 1 points 1 year ago (1 children)

I think he's saying that neither extreme is right. Subscriptions aren't going to take over the entire market but they will likely continue to play a role going forward.

[–] ilinamorato 2 points 1 year ago

So my current understanding of this is that he's telling us, as consumers, not to worry because subscriptions are not taking over the industry like the industry wants it to. It's working for them, but it's not taking over.