this post was submitted on 13 Jan 2024
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I was saying the same thing a few years back, but now I don't even think it's the case. I think it's more like "if it's significant to the character's identity or the game's world, make it make sense".
For example, Cyberpunk's Judy was a great character. You could have several full playthroughs, and wouldn't know she was into girls if you didn't try to jump her bones that one time. You could maybe infer she was more than just good friends with that other character. And that's how it should be. I mean in normal conversation it comes up very rarely who are you into sexually.
All I'm saying, it's not natural in real life to know who everyone would do in real life, and it's not natural in a video game.