this post was submitted on 12 Jan 2024
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Honestly, a bit surprised by this. It wasn't even on Steam. Hopefully switching to an open source SDK will get this back up.

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[–] Mango 26 points 1 year ago (39 children)

How do grown ass adults look at this and think anything other than "damn, that's pretty cool!"? Literally nobody and no company has any conceivable money to lose over this and couldn't convince me otherwise. Law should have nothing to do with all this pussyfooting about legality.

[–] torvusbogpod 26 points 1 year ago (18 children)

Valve removed it because it used official N64 APIs that Nintendo holds as classified information. I think if it had totally been bottom-up crafted from scratch, it would have survived. But Valve does NOT wanna deal with a Nintendo lawyer.

[–] hikaru755 4 points 1 year ago (2 children)

Wait but why is Valve involved at all, then? Not like it's their fault that some people they have nothing to do with are building a game based on those APIs, so shouldn't Nintendo approach the developers of the port directly instead?

[–] [email protected] 4 points 1 year ago (1 children)

Valve holds the copyright to Portal, so Nintendo probably just "encouraged" them to pull some strings.

[–] woelkchen 1 points 1 year ago

Nintendo probably just “encouraged” them to pull some strings.

Nintendo have their own litigation-happy lawyers. With the exception of the Portal Collection release for Switch, both companies have nothing to do with each other.

[–] mint_tamas 3 points 1 year ago (1 children)

Nintendo sues everyone they encounter in the faintest context of their IP with the power of a thousand suns. See also, the failed launch if Dolphin on Steam. Valve is justifiably cautious here.

[–] woelkchen 1 points 1 year ago (1 children)

Valve is justifiably cautious here.

Valve doesn't distribute the port.

[–] mint_tamas 0 points 1 year ago (1 children)
[–] woelkchen 1 points 1 year ago

Doesn’t matter

If fact it does for the claim that Nintendo would sue Valve otherwise.

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