this post was submitted on 28 Jun 2023
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Are there any pointers or resources you can give me to start out that can point me to the right direction to learn GDScript? I have no experience in coding in general and I’m looking to get started with Godot and using GDScript. Thank you.

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[–] [email protected] 1 points 1 year ago (3 children)

I've seen quite a few people suggesting to learn the basics of python first, so I'll probably do that. Those courses are currently on sale for $19.99 each where I'm at, so I might snag them. Especially because I have a lot of free time on my hands right now. They have video samples of their courses, so I'll probably check that out before making a decision. Thanks for the course recommendations!

[–] [email protected] 2 points 1 year ago

Just FYI about Udemy, their courses are literally always on "sale" for 80~90% off.

[–] [email protected] 1 points 1 year ago

You're welcome! Good luck with it! 💪

[–] alghost 1 points 1 year ago

Just keep in mind that GDScript is actually a different programming language, so things like method names, libraries etc. don't carry over. It mainly shares the syntax of having no {} braces and semicolons, as well as using indentation to group statements after a colon (:).

So while it's definitely helpful to learn programming fundamentals like if statements, for loops etc. in Python, you could do the same in GDscript with a similar experience (but maybe a little less learning materials available).

I can recommend GDQuest's interactive GDscript tutorial that takes you through all of the basics and is more hands on than just reading/ watching lots of tutorials:

https://gdquest.github.io/learn-gdscript/