this post was submitted on 13 Dec 2023
65 points (98.5% liked)
Godot
5840 readers
33 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I want to encourage people to value software freedom. I am unsure of the effect of supporting proprietary platforms has on that. This feels uncomfortable.
@tabular still, it's just an api. Freedom is also ability to use windows if you want. Besides, what if someone wants to use ReactOS?
You should be free to choose something which isn't in your own best interests.
I feel bad even giving a Windows build as I am responsible for enabling that self injury, but hope their use of free software will help them switch in the end.
So dont use it?
This comment every time 😐
What else do you want to happen? DX is essential for porting to xbox and some versions of Windows. It's not about open source, devs need this. By your logic should everyone just make a Linux build and nothing else because they're proprietary and evil?
One dev succeeding without those won't prove all other devs can but I hope if I do succeed that will convince some devs maybe they don't "need" proprietary solutions.
I am uncertain if building just for Linux would be better or worse became there is some merit to uninformed users having free software on their proprietary devices.
Maybe it helps to think of it as a transitional state?
Perhaps this may help people learn of Godot, and maybe see that they could be playing some game made by Godot on open platforms. Vulkan does a good job though so I think it would be better if devs stopped depending on directX/box.
@tabular @version_unsorted personally I agree that everything should just use vulkan. Why waste resources.
But on the other hand I don't think it does any harm to include proprietary api. It only helps in integration of OSS (xbox for example can just use it afaik)