this post was submitted on 25 Jun 2023
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It's bizarre how they don't quite understand this, because cinematics are Blizzard's specialty. In order to do proper 24 fps (or even 30fps) that's film-like they need to simulate the same kind of motion blur. To my eye, the in-game cinematics don't use motion blur, or if they do, it's not similar enough to make it look like a standard 180 degree shutter.