this post was submitted on 29 Nov 2023
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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[–] [email protected] 33 points 1 year ago* (last edited 1 year ago) (4 children)

Autotype is already solved - ydotool, wtype and dotool exists (and possibly others as well).

Screen magnification is already present in KDE (Meta + +, Meta + - to zoom in/out). There's also a magnifier tool (KMag). There may be similar functionalities in other DEs.

My issue is the lack of an overall GUI automation tool, ie, like AutoHotkey. X11 had PyAutoGUI, but there's no such AIO equivalent for Wayland yet, and the PyAutoGUI devs don't seem to be interested in Wayland support - it's neither on their road map, nor have they even answered any Wayland questions on their Github page, which is disappointing. But this isn't Wayland's fault, when other tools have shown that automating the GUI is possible, we just need someone to put together a complete package like PyAutoGUI / AHK.

[–] donio 18 points 1 year ago

Autotype is already solved - ydotool, wtype and dotool exists (and possibly others as well).

These tools work by creating a virtual keyboard so they don't let you send input to a specific window. The input goes to whatever happens to be focused at the moment. This makes them less reliable than the X11 equivalents and unusable for tasks where you need to guarantee that the right window gets the input.

[–] [email protected] 5 points 1 year ago

KMag doesn't work on Wayland.

[–] shiro 5 points 1 year ago

feel free to check out map2, I'm currently working on version 2 which will do lots of the stuff you need when it's ready, but currently the API might still change and docs are active WIP

still, it can already do most stuff I need it for :)