this post was submitted on 28 Nov 2023
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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At launch, Steam Deck players made up 10% of the playerbase for The Pale Beyond. 9 months later after sales/etc that number has dropped to 5%.

Both numbers are significantly more than the steamOS user percentage (0.5%), so we can make the assumption that Steam Deck users make up a disproportionately high amount of games sales, and particularly full price sales for new releases.

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[–] CleoTheWizard 3 points 1 year ago

I dont know if id call it impressive either, but I think a lot of devs would put in the effort to optimize for the deck to get verified for that extra 5-10% and that’s most of what matters because its a critical bar to pass.

If no devs optimize for it, the user base stays low so no need to optimize for it. That’s why the steam deck exists in the first place. Valve is very uniquely positioned to bring PC handhelds to that tipping point because they probably wouldn’t have ever gotten to it otherwise.