this post was submitted on 18 Nov 2023
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[–] [email protected] 22 points 1 year ago (4 children)

The real question is... Can indie games publishers afford the delay of a game?

[–] [email protected] 7 points 1 year ago

Valve was a completely new company then. They weren't going indie, but Sierra didn't pay them for the remake of Half-Life. In the documentary they talk about financing it by creating Half-Life: Day One.

[–] Sylvartas 2 points 1 year ago

Implying they're not passing on whatever that "costs" them to the studio...

[–] [email protected] 2 points 1 year ago

Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.

[–] dylanTheDeveloper 1 points 1 year ago

Usually publishers have multiple products in development simultaneously with varying degrees of investment, the more money invested into a studio to develop a game the more urgent they want it finished.