this post was submitted on 09 Nov 2023
1090 points (98.6% liked)

Technology

59452 readers
3822 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

New OLED screen. New APU. And lots of small hardware improvements.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 1 year ago (1 children)

Of course Lenovo are going to have marketing for why them saving money is actually better for the consumer. That is just how marketing works. If Valve were at all competent at it, they would be doing the same.

VRR doesn't stop stutter. But it helps a lot when you have those gradual fluctuations. Think "If I look up, my FPS drops by 20%". At which point you no loner have to worry at all about multiples to avoid screen tearing or all of that annoying stuff. All of which is REALLY nice when you are at the limits of your system. Whether that is pushing 100-144 FPS or 20-40 FPS. It won't make it look like it is running perfectly, but it very much helps a lot and there is a reason that VRR is one of those "most noticeable hardware improvements" you can get.

And can we please skip out on the "Oh, people just don't notice improved graphics and refresh rates anyway" nonsense? I realize the Steam Deck is a handheld, but this isn't a Nintendo Switch thread.

[–] [email protected] 6 points 1 year ago (2 children)

FWIW, LTT seems to have asked about VRR and they hypothesize, based on the answer, that they're sourcing from the same place as Nintendo and that is limiting the VRR option: https://www.youtube.com/watch?v=uCVXqoVi6RE

But my point stands in that you're thinking about the target spec of the display, not the games. There IS a difference between 20-40 and 100-144 fps. First, because it's a lot harder to keep a steady rate at 7ms frame budgets and second because the sense of stability doesn't have the same demands.

And yes, it's a perceptual thing. Some people will be more sensitive than others, but I would feel comfortable showing a 28-30 fps clip to people on a 144Hz vsync and a VRR display and asking them to spot which is which. Simply put the gaps in miliseconds between those two things are going to be too similar to tell apart. I know because I've tried. I have 100, 120, 144 and 165 fps displays, both VRR and vsynced. I've messed around with this for a long time for fun and profit.

I have no question that VRR would be a slight improvement, but I'm also not surprised that at these levels of speed and size both Lenovo and Valve decided that it wasn't worth to chase VRR compared to the high refresh alternative. That gels with my own experience.

[–] [email protected] 1 points 1 year ago

Here is an alternative Piped link(s):

https://www.piped.video/watch?v=uCVXqoVi6RE

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.