this post was submitted on 01 Nov 2023
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Linux Gaming

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Gamedev and linux (treebrary.pone.social)
submitted 1 year ago by uis to c/linux_gaming
 
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[–] [email protected] 43 points 1 year ago (2 children)

My only problem with reporting bugs in a game, despite knowing how to report a bug and playing a lotta games, is that I don't always have the knowledge a thing happening is a bug and not the intended design. It's not like I, as a regular every day player, have insight into what was supposed to happen that would indicate a bug.

Obviously a bug like my guy doesn't jump despite pressing the jump button is pretty easy to recognize. But how am I to know the damage calculation is fucked up when I'm not told what the formula is supposed to be?

[–] [email protected] 16 points 1 year ago* (last edited 1 year ago)

That is still extremely valuable feedback.

"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck."

If it looks like a duck, swims like a dog and barks like a dog but I am still telling you it is a plain old duck, there is a miscommunication between me as a game developer and you as the player.

[–] [email protected] 11 points 1 year ago (1 children)

Is something surprisingly different than elsewhere in the game? If so, it's probably a bug.

[–] [email protected] 12 points 1 year ago* (last edited 1 year ago)

I remember when Elite Dangerous was still in beta, there was a bug where System Authority Vessels would label you a criminal upon attacking verified out-of-system bounties on the victim and attack you. So many players thought that was intended, like there was a "corrupt cop" system in the game until it was actually fixed. 🤦‍♂️

I really liked the idea that could be a possibility; unfortunately the fact that firing back at the "corrupt" cops just increased your bounty, which is what showed me that it wasn't intended.