this post was submitted on 24 Oct 2023
46 points (91.1% liked)

Dungeons and Dragons

11061 readers
92 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
 

Lots of stuff here, but the basics of the class seem really exciting to play:

  • Use it to model characters like Jean Grey from X-Men or Eleven from Stranger Things.
  • No spell slots.
  • When you "manifest" your power, you roll a dice, and if you roll too low you take "strain".
  • Strain is cumulative, you get some choice in how it effects you, does things like give disadvantage on certain checks, reduces speed, prevents dodge/disengage action, etc.
  • Max strain increases with level. If you exceed max strain you die. But you know when you're at max strain and get to make the choice of whether or not to manifest your power and risk death.
  • Strain can clear on rests.
you are viewing a single comment's thread
view the rest of the comments
[–] NickKnight 3 points 1 year ago

Kineticists. Those are called Kineticists and there's a reason they aren't allowed in most campaigns.