this post was submitted on 25 Oct 2023
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[–] [email protected] 2 points 10 months ago (1 children)

RoR2 felt too.. balanced.. Too controlled.
The original allowed for nearly unlimited collection of items, and insane combinations.

For example: Collecting barbed wire and crowbars I 3 shot the final boss (one insta-kill for each form) directly after it spawned in.

You could loop infinately prepping and getting the wildest combination of items.

Personally, I enjoyed the hell out of both games, but RoR1 was a lot more fun with the insanity that could develop.

[–] [email protected] 3 points 10 months ago (2 children)

My buddy and I would loop through the stages until the game crashed. I wonder whether that's still going to be possible on switch

[–] Krudler 2 points 10 months ago

I had a multiple hour session where it got to the point where we weren't dealing with FPS we were dealing with SPF. I never did crash though! I couldn't even die lol

[–] [email protected] 1 points 10 months ago

I am assuming they will be fixing the memory leak that caused that, as running it on Linux/ Steamdeck causes it to crash at the one hour mark consistently last I played.