this post was submitted on 21 Jun 2023
20 points (95.5% liked)
Dungeons and Dragons
11089 readers
125 users here now
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD [email protected]
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I like the idea of spell components not mattering until they do. Like it's been said, having to keep track of them all the time is sort of tedious and boring. But, I think there are times where suddenly lacking them can create interesting narratives or challenges for pcs.
There are two ways I like to make this happen. First is the normal rule where certain material with a higher gold expense to them are the only ones that must be explicitly bought. And the second is more homebrew, but I make it so every caster natural get a wonderous item: the bag of eschew materials. This item is what supplies them with an endless amount of mundane or substitute materials for their spells. It's easily replaceable and basically weightless.
But, because it is an item, if your party happens to be stolen from, you're imprisoned, or a smart town guard at the entrance of a no weapons town takes it, then for that section of the campaign specifically you may need to problem solve how you'll cast your spells. Obviously depends on your players though.
That bag doesn't have to be homebrew: check out the "component pouch" in the PHB p151 that does just what your eschew components bag does. It's a small item at 2 lb.
Oh neat! I didn't know they had one for 5e. Cool that it's official.