this post was submitted on 21 Jun 2023
20 points (95.5% liked)
Dungeons and Dragons
11089 readers
125 users here now
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD [email protected]
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's great that each group can place the focus and emphasis where they want.
We've fast-forwarded through fights so we can spend more time on cleric stuff. That's a huge part of the appeal for me, going into detail on how these people feel about the gods and their congregation.
We've also seen player characters throwing out money so they can carry more water after their cleric contracted fever and died.
Clerics and religion is just such a huge part of our worldbuilding and campaign. Holding the prayer meeting, keeping track of the gods' various days throughout the week…
That said:
A key move is to establish routines so you then can execute them quickly the next time. Here's am example:
First night out: "We set up two tents in a 60˚ angle with a campfire in the corner. I'll take first watch and then Fa'ana takes second." etc etc.
Then you never have to say that again until something changes—if you lose tents, tinderbox, or party members, or if you wanna forgo a campfire because you're trying to be stealthy etc.
Using routine stuff as backdrop for other conversations can also be fun:
"Ruth, as I'm helping you with your armor… I'm gonna ask what in the nine hells you were doing when we met those book haunts? They seemed to know you."
Etc etc.
Time records also help with all this.
I have a notebook where one of the columns is the current timestamp. As they light torches and frotz spells I can make a note. As time passes by them exploring or resting or talking, I make new timestamps. That way it's easy to allocate some time in the morning for praying, spell-memorizing, and donning. And then you can get into as little or as much detail on that time as you want to.
But, again, all this is optional. For me it helps make the world come alive and is more valuable than fighting or plot events. If other people wanna do other things instead, that's 💯 OK.