this post was submitted on 21 Jun 2023
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Deep Rock Galactic

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I have noticed that its much more difficult when you get a lot of the new mobs.

The corrupter is a pain to fight on uneven terrain, which is most caves.

The septic spitter creates painful hazards, but is at least easy to identify and kill.

I've seen the stingtail down so many people by moving them out of position repeatedly, so I've found i need to protect teamates it's targeting.

I love the jet boots, especially as gunner, but even as scout its useful. I just wish I'd see them more.

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[–] drill_and_grill 3 points 2 years ago

It's been great so far! Lots of new voice lines! I'm conflicted on the stingtail. Cool enemy but I wish it would have a glowing spot so you could see it before it snipes you in the dark. At least the mactera grabber has to get in melee range, stingtail can be anywhere. Thankfully the squeaky toy noise will put you on high alert.

I feel like the Spreader is tough but fair. The corruptor is fun, but the difficulty of it largely depends on terrain complexity.