this post was submitted on 26 Sep 2023
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Guild Wars 2
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They could have just added a 3s internal cooldown to Dhuumfire instead of changing the duration from 3s to 1s on Harbinger and (now) 2s on Scourge. The PvE/PvP/WvW split of skills is bad enough (though probably needed), but look how messy a complete description of the Dhuumfire trait/skill now looks. Such a violation of my beloved KISS principle.
Addition: Dhuumfire duration on Harbinger is still 3s in WvW and PvP (but only 1s in PvE). Am I expected to understand this?
Sure, KISS is nice, but I think it fails to handle the complexity of possible combinations in this case
They tried for a long time to keep it the same across game modes, it just didn't work out for them