this post was submitted on 20 Sep 2023
33 points (78.9% liked)

Godot

5916 readers
18 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

[email protected]

Credits

founded 1 year ago
MODERATORS
 

this seems a well-argued article to me the 'General directionless development' seems the most concerning point, I don't think the 'let's go with what the community ask\want' model is gonna work in the end.

what do you think?

you are viewing a single comment's thread
view the rest of the comments
[–] TsarVul 31 points 1 year ago (2 children)

The probative value of the article is massively outweighed by its prejudicial effect.

In other words, it's a smear campaign. The author is literally saying, oh I can fix all of these issues, but I don't know what other issue might come up. This is horse raddish. Balloon juice. A downright dismissal. As if you'd have better luck with the walled-off garden that is Unity or UE. They simply stated issues the community has already been talking about, and framed it as Godot is a lost cause not even worth fixing.

And here's the bullshido that the author implemented. They sprinkled in the thing about Godot being tied to the Vulkan API. This is valid criticism. Surprise surprise, a FOSS engine being worked on by a handful of paid devs and some volunteers has more work that it needs done on it. But now if you disagree with the thing I said about it being a smear campaign, they throw Ol' Faithful at you:

"An engine is a tool, not a cult." "Oh, you disagree with the article. Are you saying that Godot is perfect?" "So you're saying that there are no technical issues with Godot?" "You can only release low poly games with 3D Godot."

As soon as the status quo was disturbed, suddenly the imperfections of Godot are on full blast. Juan Linietsky and Co. are now to drop literally everything they were doing and address the smear campaign's concerns, lest it be successful. I suppose that's both a positive and a negative.

[–] marcos 10 points 1 year ago (1 children)

The author is literally saying, oh I can fix all of these issues, but I don’t know what other issue might come up.

That's very often a reasonable thing to say.

The problem here is that Godot is the one that is up-front with its limitations, while the others are always trying to hide them. So yeah, this becomes smearing on this context. And completely false.

[–] TsarVul 4 points 1 year ago

Yes! It very often is a reasonable thing to say! In the sense that if you fix one bug, you might be creating a couple more bugs. Like opening a can of worms. But the author in this case used this as a retort to the community saying "if you have an issue with the engine, and you can fix it, then please contribute the fix to the github repo". So ultimately, the argument seems to be why would one contribute fixes to the engine when one might have to fix another issue afterwards. This is antithetical to the nature of FOSS and immediately discredited the author, in my mind, as having a technical discussion in good faith. I'd love to give quotes that brought me to this conclusion, but the article seems to have been taken down as I write this.

They are better served using Unreal Engine and there's nothing wrong with that.