this post was submitted on 07 Sep 2023
56 points (96.7% liked)
Starfield
2850 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I expect the developers chose this to make sure the casual user is going to enjoy the game first than aiming for accurate physics.
Most people would likely struggle with piloting the spaceship if they'd have to consider proper inertia and momentum.
It would be nice to have the option for it, maybe a mod idea?
Agreed. It feels the same to me as the fighters in Star Wars Squadrons, which is familiar and comfortable.
I can appreciate a goal of realism, but it definitely feels like a hard balancing act with fun. I mean... When I get shot in the game I don't actually die either, haha.