this post was submitted on 02 Sep 2023
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[–] dlpkl 15 points 1 year ago (15 children)

Very unfortunate that it doesn't have seamless surface to space travel. It's 2023 Bethesda!

[–] [email protected] 20 points 1 year ago (9 children)

Bethesda's engine disallows that entirely. Everything has to be chunked into pieces with loading screens between -- every previous Bethesda game has done that, so it's not really a surprise.

Agree it would be neat, but I also already have No Man's Sky, and I'm looking forward to Bethesda competing on story.

[–] Chailles 2 points 1 year ago

An engine doesn't disallow anything. The engine wouldn't work with multiplayer, but then it did. The engine wasn't 64-bit until it was. Bethesda could have added it, but they didn't for whatever reason they have.

Fallout 4's elevators were loading screens but you never faded to black and load in again. There are plenty of ways to mask a loading screen (as well just leaving a loading screen while keeping things menu-free), Bethesda just chose not to.

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