this post was submitted on 02 Sep 2023
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Flat distribution is great when you want swingy results and the drama that comes with it, and bell curves when you want a "realistic" chance of your character succseeding on a task roll.
Oh, I agree. But I like my big rolls to be infrequent and therefore even more dramatic, so I usually prefer bell curves in terms of game design. But again, fancy math rocks drag me back every time.