this post was submitted on 25 Aug 2023
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Many fixed that, by having to adjust on the fly loading, which speed can vary depending on how often it has to swap. A game that still has odd issues with 8gb vram is Halo Infinite, mainly because its hard to test as the problem arises when getting to the open world part of the game, and requires about 30 minutes to get to the point where it happens. It was discussed in a HUB video a month or two ago. Models and textures like bushes start to look worse from that point on
Games are adjusting assets on the fly, so even though the framerate may seem "normal" the visual quality nowadays might not be.