Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
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Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
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Do not discuss or share any leaks, datamined information, etc. No spoilers
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Keep things on topic
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No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
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Bungie.net for official forums, patch notes, blogs, and more
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The official Destiny 2 Companion app for both iOS and Android
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D2 Checklist to track weekly content
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light.gg, a database of weapons and items
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Destiny Item Manager to manage your vault and inventory
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Destiny 2 Armor Picker to manage armor and stats
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Destiny Tracker to track player stats
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Trials Report to view player stats for Trials of Osiris
Creators:
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Datto for guides, general and PvE-focused gameplay, and discussion
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My name is Byf for in-depth lore videos
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CoolGuy for in-depth weapon and armor reviews
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Aztecross for general gameplay, builds, and more
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ninjy for weapon damage testing
Other Lemmy Destiny Communities:
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Destiny 2 Builds for character builds
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LowSodiumDestiny for a salt-free Destiny community
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I'm surprisingly fine with no new subclass. Both times they've done that they've integrated the subclass into the story which ends up being shallow and a distraction from the actual story. The best expansion they've released, witch queen in my opinion, didn't have a new subclass and that allowed them to focus on the story. Everyone loved the story and the atmosphere and I'm glad with this expansion they're focusing on the story and not trying to shoehorn a new subclass into the last expansion.
Plus it makes sense that we'd get new light supers when we are literally inside the traveler, the being that gave us the light. It makes sense and another darkness subclass would clash with that story beat, I think.
I just hope the episodes are good.
Deepsight was supposed to be Strand
Yeah it was supposed to be, but it was decided in development to delay strand until lightfall and that lead to them not having to explain a ton of subclass stuff with deepsight. It's not like they decided at the last minute to not have strand, they likely decided it pretty early in full production, post release of beyond light, which allowed them to focus on the story stuff.