148
this post was submitted on 12 Aug 2023
148 points (94.6% liked)
Technology
59674 readers
3549 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This is the best summary I could come up with:
An RTX version of Quake II was released on Steam a couple of years ago, but I tried it, and it does not seem to work with this new enhanced edition, which is a bit of a bummer.
It adhered tightly to 60 fps at max settings and 4K on my PC gaming rig (AMD Ryzen 9 5900X, Nvidia GeForce RTX 3080, 32GB of RAM).
Since my desktop monitors are only 60 Hz, I briefly played it on the same system connected to my LG C1 TV and found that it didn't have any problem maintaining 120 fps at that resolution either.
But I played enough both then and now to know nothing at all has changed on the gameplay front, and that's a good thing because it's a very tight first-person shooter.
I had a little trouble finding lag-free online multiplayer matches; some were unplayable, even though the ping in the server list was fine.
There are some extras like achievements, concept art, and so on, but there's no big progression system metagame to tie all your multiplayer matches together like you see in modern online shooters.
I'm a bot and I'm open source!