this post was submitted on 10 Aug 2023
116 points (97.5% liked)
Games
32957 readers
1489 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Finished up (mostly) Tunic early this week. Still working on translating the manual, and trying to think up more ideas for the (presumably) final final post-game puzzle.
If you're interested in exploration/discovery/puzzle games, I'll recommend it, with 2 caveats:
A) The combat system is really not good. Particularly with regard to boss fights. I've played all the optional post-game stuff in some BRUTALLY difficult games: Hollow Knight, Celeste, Dark Souls, Elden Ring... but THIS game is the one that broke me. Not just cause it's difficult, but it's difficult for all the worst reasons. Point being, don't hesitate to just drop the difficulty or turn on no-fail mode. It's not worth it.
B) Don't just write off the in-game language as puzzle only for puzzle enthusiasts. It is optional, but I wish I had been putting effort into solving it, little by little, since the beginnig. It would have been really satisfying to solve some of the other game puzzles that way.
I started Tunic yesterday and rang the first two bells (east and west). Loving it so far. Too bad work will get in the way for the most part of the week, I can't wait to delve into the game again :)