this post was submitted on 31 Jul 2023
306 points (98.1% liked)
RetroGaming
19804 readers
1098 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The Sega CD had a purpose. The CD quality sound and FMVs were clearly something that couldn't be done on a stock SNES or Genesis. But the 32x... I played one in a Funcoland once and I honestly couldn't tell the difference between it and a normal Genesis game. Some extra superfluous scaling effects that the SNES could do natively and the Genesis could do if you were a clever programmer?