this post was submitted on 03 Aug 2023
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

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[–] Nahlej 2 points 1 year ago (1 children)

Controller support is actually quite cool. Seems like they built a whole new layout just for controllers (which makes sense because they're gonna have this on Xbox/PlayStation). It's a bit off putting after coming from DoS2 but quickly grows on you.

I want to try and see if I can use the track pad as a mouse instead of the thumb stick though. Would make exploring and navigating menus a bit faster..

[–] MichaelScarn 1 points 1 year ago

I need to play with the controls options more, but I’m wondering if this is an either/or thing where you either use the “controller” scheme or you need to completely map everything for k+m. I tried to go with what seemed to be the most popular community controls and the game alerted me that the controller had disconnected; and weirdly the menu size and layout shrunk and looked different. I’d really like to use a trackpad as a mouse to have that option along with the sticks, but if not I’ll adjust to it. I’ve run into other controller issues, like where it says to hold “select” for the journal but it only works to open the map - you can still press one of the triggers to pull up a wheel with the journal, but it seems like there’s still some bugs to work out.