this post was submitted on 03 Aug 2023
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Diablo
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-I know I gonna get some hate for it but since it's an online only game why not a Clan hub? Like the Groupe Castle from immortal?
-Also Sets...
-Something like an uberdungeon where at the end you get ported into another one but with 5+ level and so on. you can spent some earned currency to craft a key to start with a higher level.
-longterm goals for the eternal realm...
I never understand the obsessions so many players have with housing and clan buildings. I do not understand the appeal in the slightest in playing the Sims in a non Sims game. Please enlighten me...
Can't afford time or energy to do that irl, so might as well in a game.
It depends how you play the game. Sure you can grind your fingertips off and toss it into the corner when you finished everything in the game but some people love to dive into the game. Did you ever take it slow, enjoyed the scenery, the details? Same goes for housing in such games for me at least. It's a place, your place to relax, feel home. So the clanhub, It's not hurting you if you dont care but for some people it might be the cherry on top for the immersion^^
But nevertheless such things like housing should never be prioritized, or be even close to gameplay, proper content, balancing and so on. Maybe for a group of interns while they don't have things to do or so^^
you just described old greater rifts in D3, and people hated that with a passion
tbh i enjoyed it^^ but tastes are different and i can totally see why people would hate them^^
IMO it was too repetitive... and the whole "upgrade a legendary gem OR upgrade rift stone" at the end of a rift was also a bummer