this post was submitted on 02 Aug 2023
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I only see boss health increased unless I’m missing something. I think that’s a good change because bosses are way too easy in D4.
That's just bosses, not all monsters
Bosses (I don't think it includes elites) usually are alone or spawning their own adds. So that two points practically unrelated
I’m confused what you were trying to convey in that case. Players have been asking for mob density to be increased and we’ve also asked for bosses to be a challenge. This patch seems to be giving us what we asked for.
If monsters have more density then they have more health. That’s just science.