this post was submitted on 22 Jul 2023
37 points (100.0% liked)

Pixel Dungeon

1476 readers
23 users here now

This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

Rules:

We have a few title tags for standout posts:

Sister Communities:

founded 1 year ago
MODERATORS
 

(old on left, new on right)

I'm putting some smaller feedback-driven changes into Shattered Pixel Dungeon's next update, as usual. Here's a change to crystal path rooms that gives the player a lot more choice in terms of what loot they get.

I'm afraid it's really not in the cards for these rooms to give equipment loot, as enough rooms already do that, but I can at least improve player choice here, to make these rooms feel a bit more like their crystal key counterparts.

you are viewing a single comment's thread
view the rest of the comments
[–] xpl0d3r 1 points 1 year ago (2 children)

I like it! What was the feedback? Why the need to implement this change?

[–] 00_Evan 6 points 1 year ago (1 children)

People generally felt that finding a 2nd and 3rd crystal key was a disappointment because crystal path rooms had worse loot than the alternative crystal key rooms.

To an extent this is unavoidable. Crystal chests have amazing loot and I can't really have too many rooms like that. With this change though crystal path rooms will have a bit more unique value though, which should hopefully help.

[–] tARQ 1 points 1 year ago

Agree that this makes the room much more interesting, and having a choice always is better so you don't depend purely on luck. A very welcome change.