Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
I like it! What was the feedback? Why the need to implement this change?
People generally felt that finding a 2nd and 3rd crystal key was a disappointment because crystal path rooms had worse loot than the alternative crystal key rooms.
To an extent this is unavoidable. Crystal chests have amazing loot and I can't really have too many rooms like that. With this change though crystal path rooms will have a bit more unique value though, which should hopefully help.
Agree that this makes the room much more interesting, and having a choice always is better so you don't depend purely on luck. A very welcome change.