this post was submitted on 25 Jul 2023
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Programmer Humor

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[–] [email protected] 71 points 1 year ago (8 children)

Sounds like Rust propaganda to me >:(

[–] [email protected] 49 points 1 year ago (7 children)

Tbf, you have to be pretty far with Rust to get to a point where Rust's compiler errors stop helping you (at least, as far as I've seen). After that, it's pretty much the same

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (5 children)

Rust has better runtime errors, too. If you run a dev build, it should pretty much never segfault unless you use unsafe and will instead tell you what went wrong and where, no valgrind necessary.

[–] [email protected] 8 points 1 year ago (1 children)

Would know, I've never had a runtime error in Rust /s

[–] [email protected] 3 points 1 year ago (1 children)

Can't have a runtime error if you don't have a compiled binary *taps forehead*

(For the record, I say this as someone who enjoys Rust)

[–] asdfasdfasdf 1 points 1 year ago

This is actually unironically a major benefit of Rust - compile time errors are supposed to be for dev mistakes and runtime errors supposed to be for user mistakes. Way easier to debug something at compile time instead of runtime.

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