this post was submitted on 19 Feb 2025
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Cooperative stealth is an interesting genre, not that well represented either. Did you ever play a Splinter Cell game with your friend? The earlier games had wholesale co-op campaigns, and I've heard really good things about the co-op in Blacklist too, though I never played that one myself.
Splinter Cell is a name i've heard thrown around a lot but honestly have never thought to try. I might look into it at some point, because i love stealth games (my friend not so much though, AC Unity is the only one i've ever seen not stress him out)
The first couple games are really good stealth games, highly recommended. There is not really an overarching story between games, so if you're just looking to dip your toes into the series I'd start with Chaos Theory. Honestly, if you're into stealth games you should really play it like, right now. I consider it an all-time great.
After Double Agent the series started going into a more bland action style as Ubisoft felt stealth games were too niche I guess. Never played Conviction or Blacklist but as I said, I heard good things about the co-op in the latter so it's on my list to try. I don't really have a good candidate to play co-op with at the moment though, so it's on indefinite hold.
I’ll have to look into Chaos Theory. Is there a recommended way to play it? I know some people suggest certain console releases over the PC version or other console version
Splinter Cell was primarily an Xbox franchise, so if you've got an Xbox of any kind that's probably your best bet, assuming they're still for sale. I believe they were all developed for Xbox and ported to other platforms. For Chaos Theory in specific though the PC port was pretty good, so if you don't it's not a big problem. Possibly some controller issues that need a fan fix? Though on the plus side you can find a wide-screen fix mod for modern resolutions. The first two games had worse ports, if I remember right. And the Playstation and GameCube ports were pretty universally bad I think, for all the games.
The one where the console version is really important is Double Agent, but that is a whole other can of complicated worms, because then it wasn't just the matter of bad ports - they released two completely different games with different mechanics, levels and story executions (albeit the same overall plot).