this post was submitted on 12 Feb 2025
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Steam Deck
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A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to the Steam Deck in an obvious way.
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I've heard really good things about it. There's a lot of strong competition in that space (people don't feel pokemon is suitably meeting the needs of the genre), but it's one of the games I hear recommended the most.
It's definitely got similar vibes with a lot of weird interactions added to it that they don't tell you about until you've already done the action.
For example, a fire type attacking an air type causes an air wall, which then blocks the next two attacks. But you don't know that until you've already attacked.
A glitter type attacking any other type turns the target into a glitter type, and any element attacking a glitter type turns it into that element. That means that a battle with glitter types causes weaknesses and strengths to vary wildly throughout a battle. And battles in the game are 2V2, so it can get pretty chaotic and confusing.
Some of these buffs or debuffs don't really make any sense and if you don't look up interactions ahead of time, you wouldn't expect them to happen.