this post was submitted on 11 Feb 2025
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So I'm trying to replay some gen 3 pokemon. I played Saphire as a kid and I loved it. Going back now as an adult, I'm really struggling. I'm finding it incredibly grindy, and I die inside a little every time I see a long stretch of tall grass. What have I forgotten? What am I missing now that I got as a kid? Any tips?

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[–] [email protected] 7 points 1 day ago (2 children)

That’s how I’m feeling about final fantasy 7 remake.

No, I don’t want to slowly crawl along the wall, just make the space a little bigger.

No, I don’t want you to force me to slow walk.

No, I don’t want to sometimes have to hold “y” to interact with something.

Thank god it lets me skip the cutscenes.

I just wanted to play through and see the different sections and how it was remade.

It’s so annoying I’m not even looking for gear anymore since I know I’m near the end of the game and none of the stuff carries over to the second part.

[–] [email protected] 2 points 20 hours ago

I had the same problem. Slow transitions between interactions or conversations, I'm convinced it was made like this by design. It makes the game look longer than it actually is, pretty infuriating.

[–] [email protected] 5 points 1 day ago (1 children)

I suspect you know this already, but the slow walk and slow crawl moments are actually discreet loading screens. The alternative would be always having normal fast movement but then facing black transition loading screens.

Not that I'm stoked to defend FF7R, which I think is a bad bastardization of one of the greatest games of all time, but the slow loading transitions are arguably one of the things FF7R actually does right.

[–] [email protected] 2 points 20 hours ago (1 children)

I actually didn’t know that. I guess that makes it a bit more bearable keeping that in mind.

[–] CatZoomies 2 points 16 hours ago

Yep, it’s an excellent way to hide loading. If you played the Tomb Raider games, crawling and worming through tight crevices as Lara was a loading screen in disguise.