this post was submitted on 29 Jan 2025
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FSR is definitely generally not as good as DLSS but it seems to always depend more on each individual games implementation of them. I don't think I've done a fair comparison of testing a cutting edge newer game built with both in mind using a cutting edge implementation of them both.
(Also of course if I'm testing FSR I'm doing it on an NVIDIA card which while totally functional isn't really the intended use)