this post was submitted on 25 Jan 2025
169 points (94.2% liked)
PC Gaming
9110 readers
916 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Depending on how a game is made, no, ray casting may not be "easily toggleable"
You wouldn't complain about games requiring DirectX 12, or requiring DirectX 11, 10, whatever, in the past, so why complain about ray tracing? Modern games require modern GPU features, that is nothing new.
Maybe I wouldn't, but I would definitely complain if this was a very new feature available in higher end GPUs.
DX12 is also software, it's easily update able and modern hardware supports it.
But in the end I don't give a fuck, since I just won't play doom then.
It's been a standard for graphics cards for around a decade now, it's not just high end GPUs
And, yeah, you don't need to play newest titles. But devs do want to move with the times and utilize modern features. This is nothing new, and was worse in the past, in fact. Things have slowed down from how they used to be 20 years ago.
I totally complained about games needing dx12! I had to buy my current video card to meet that demand!
I have been planning on upgrading, but my budget is about $400. A RX 7600 looks like it might fit that budget.