this post was submitted on 23 Jan 2025
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More info in the 11 minute developer direct for the game: https://www.youtube.com/watch?v=FGFuaVUI6_E
That recycled yank-the-keycard-off-the-corpse animation, though...
It doesn't look like they learned much from Eternal. I think I'm going to give this one a miss. All I'm seeing is more mechanic overload, and a really annoying parry system that's just going to result in about 1/3 of the monster roster being, "The only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that he's functionally invulnerable." Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didn't grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.
I will happily don my asbestos underpants and declare that I really don't like the direction the new Doom games are taking. Whatever this is isn't Doom; they could have just as well slapped a new original IP over top of it without any difference.
Totally agree with you. I was a huge fan of Doom 2016 but couldn't get into Doom Eternal. Will reserve judgement until this is released, but I get the feeling I won't like this one either.
I couldn't get myself to finish 2016 but I really loved Eternal. I'm on the fence about this one though. I'll probably just wait till it's cheap down the line. No big rush.