this post was submitted on 07 Jan 2025
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Absolutely insane.

In a court filing reviewed by Game File that has not been previously reported, Patrick Kelly, Activision’s current head of creative on the Call of Duty franchise, said that three Call of Duty games, released between 2015 and 2020, cost $450-700 million to make.

  • Black Ops III (2015): “Treyarch developed the game over three years with a creative team of hundreds of people, and invested over $450 million in development costs over the game’s lifecycle.” (Kelly also discloses that it has sold 43 million copies.)
  • Modern Warfare (2019): “Infinity Ward developed the game over several years and has spent over $640 million in development costs throughout the game’s lifecycle.” (41 million copies sold)
  • Black Ops Cold War (2020): “Treyarch and Raven Software took years to create the game with a team of hundreds of creatives. They ultimately spent over $700 million in development costs over the game’s lifecycle.” (30 million copies sold)
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[–] [email protected] 27 points 1 week ago (1 children)

100% believable and 100% pointless. So much of that money is basically being wasted on their digital art team making technically distinct assets for each game. They all have to be exceptionally high quality, because Call of Duty is a AAA franchise, but do any players actually care if their sniper rifle looks slightly different if the numbers and mechanics are identical?

Feel like all of CoD's successful competitors have figured out that FPS players don't really give a shit and will happily play the same client on the same maps with minimal updates year after year, but Acti-Blizz is addicted to reinventing the wheel each time even though they're reusing the good maps.

[–] Tangent5280 5 points 1 week ago (1 children)

Like that blocky first person shooter that sweeped audiences away earlier last year? The one with like 128 players in one map?

[–] [email protected] 2 points 1 week ago

It was the implementation of proximity voice chat that made Battlebit enjoyable for me.