this post was submitted on 29 Dec 2024
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Greentext

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[โ€“] Duamerthrax 4 points 1 week ago (1 children)

I'm not looking at the landscapes while in a firefight. That's why the game designers give you moments of pause. Like when you exited the cave in Halo 4 or the very beginning of HL Episode 2.

I've never had any problems with Halo's controls.

[โ€“] Buddahriffic 1 points 1 week ago

It can still be relevant in combat when you want to look around to see where your enemies are or find the exit or something.