this post was submitted on 29 Dec 2024
527 points (97.8% liked)

Greentext

4694 readers
3249 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 59 points 6 days ago (2 children)

Gameplay heavily based on dodging and careful movement, but you can only dodge by double tapping movement keys or the stick

[–] chemical_cutthroat 47 points 6 days ago (1 children)

Wow, my controller just broke on it's own. It was right there on my desk, and then I read your comment, and it snapped itself in half.

[–] [email protected] 5 points 6 days ago (1 children)

At least it was a quick death.

[–] [email protected] 3 points 6 days ago

a worthy one at that compared to the alternative

[–] [email protected] 7 points 6 days ago (1 children)

What was that game? I know I played it, but I can't recall what it was!

[–] [email protected] 5 points 6 days ago

With tap-to-move mechanics, I've seen many, but I only recall Terraria having it hardcoded in.

In that game you can get certain items that allow you to dodge by double-tapping A or D; it just happens that for some reason you may want to slowly move towards a boss, and with a keyboard you can only do so by mashing A or D.
If you mash too slowly, you're too slow, if you mash too quickly, you ram the boss.

Also, cliffs range from annoying (in the late game) to deadly (in the early game).