this post was submitted on 29 Dec 2024
529 points (97.8% liked)
Greentext
4717 readers
1967 users here now
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
With tap-to-move mechanics, I've seen many, but I only recall Terraria having it hardcoded in.
In that game you can get certain items that allow you to dodge by double-tapping A or D; it just happens that for some reason you may want to slowly move towards a boss, and with a keyboard you can only do so by mashing A or D.
If you mash too slowly, you're too slow, if you mash too quickly, you ram the boss.
Also, cliffs range from annoying (in the late game) to deadly (in the early game).