this post was submitted on 24 Dec 2024
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I also put well over 1000 hours in. Real disappointed they seemingly gave up on it. The one thing I wanted was to walk around my anaconda aimlessly while I pass my destination at 20c.
They seem to have returned to it recently. Total redesign of power play. Thargoid war with titan battles (basically massive multiplayer raids). New ships. New frame shift drives. Colonisation coming soon.
The Thargoid war seemed pretty exciting. I did some ground-based ship battles and was decent at it, but I couldn't commit the time for a space battle, for a titan battle, or for a foot battle. I can't say I want to walk around my ship, but I'd take it if it meant a more realistic transition between ship and foot, though. I still pop in for quick pirate hunting at nav beacons. I'm always getting fomo about the latest credit farms but have given up on owning a carrier. I appreciate the bio exploration as an expansion on long distance exploration since the payout is comparable to casual combat, at least.
But yeah, ultimately, it's a fairly empty game. Lots of space, little variation. Obviously I enjoyed it enough to put 1000 hours into. No regrets there. But I was very into the lore and community stuff so it was as much roleplay as it was gameplay
I basically dropped it once they stopped doing regular community goals. Those were fun since you ran into a lot of people. One of my best memories of the game is getting to a random small station in a CG and needing to wait in the surprisingly orderly line of ships and BSing for 30 minutes. How mundane sitting in line was while being in a damn space ship lol.