this post was submitted on 16 Dec 2024
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[–] [email protected] 25 points 1 month ago (9 children)

it is hard if you rely on CUDA and DLSS.

[–] [email protected] 10 points 1 month ago (6 children)

How can you "rely" on DLSS when you can easily use XeSS or FSR?

[–] [email protected] 7 points 1 month ago (4 children)

Neither of them are as good, especially if you factor in raytracing. DLSS Ray Reconstruction is basically required to not have a noisy image with RTX.

[–] count_dongulus 1 points 4 weeks ago

When I went team red for the first time earlier this year, I really scrutinized zoomed in screenshots to compare the upscaling for FSR and DLSS. With FSR 3, I couldn't see any difference compared to DLSS. Older FSR versions yeah, but at least for me not a problem any more.

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