Playstation VR 2 is currently reduced to $350, with or without Sony's big VR exclusive Horizon Call of the Mountain. Previously, the device cost up to $600.
Thanks to this big discount, Sony's VR headset is now priced between Quest 3S ($300) and Quest 3 ($500).
Does this make it a viable alternative to the Quest 3 family of headsets? It depends on what you're looking for in a VR headset.
Buy Playstation VR 2 or Quest 3(S)?
First things first: Playstation VR 2 requires a PS 5 (Pro) or gaming PC if you want to access VR games on Steam. Quest 3(S), on the other hand, is a standalone device with all the technology built in. If you want to use PSVR 2 on your PC, you will also need to purchase Sony's PC adapter for $50 and, and in many cases, a Bluetooth adapter to connect the PSVR 2 controllers to your PC.
Another important point that will probably play a role for you: The Playstation VR 2 is tethered to the PS5 or PC, which limits your freedom of movement while playing. This means that the headset cannot easily be used in another room or taken to a friend's house. Meta Quest, on the other hand, has no cables, and you can even play wirelessly on a PC.
Another selling point for Quest 3(S) is its support for mixed reality and hand tracking, two technologies that are changing the way headsets are used, and immersive gaming is experienced. The Playstation VR 2 offers nothing comparable. Another important point that will probably play a role for you: The Playstation VR 2 is tethered to the PS5 or PC, which limits your freedom of movement while playing. This means that the headset cannot easily be used in another room or taken to a friend's house. Meta Quest, on the other hand, has no cables, and you can even play wirelessly on a PC.
Another selling point for Quest 3(S) is its support for mixed reality and hand tracking, two technologies that are changing the way headsets are used, and immersive gaming is experienced. The Playstation VR 2 offers nothing comparable.
Doesn't the PSVR2 have eye-tracking? That's a pretty great feature for games that use it for stuff like foveated rendering and even better depth simulation.