this post was submitted on 19 Nov 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

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[–] PunchingWood 9 points 4 days ago (11 children)

I never understood why Steam didn't just make a variant of the original Steam controller that just had the classical button layout without touchpads. I liked the touchpad version for some games but it's really clunky to use for stuff I'm otherwise used to have sticks for. I really like the Steam controller's grip.

I would've loved the same controller with an Xbox layout or something or even interchangeable parts/layouts. Although that would probably drive up the price a ton.

[–] [email protected] 13 points 4 days ago (3 children)

Touchpad is significantly better for certain games, so it would be a shame to lose it. I hope they just copy what they did with the steam deck, best of both worlds.

[–] lordnikon 5 points 4 days ago

Agreed the track pads are far more than a pointing device. Creating virtual onscreen menus with mode shift was a Game changer. It needs to fully support steam input. I don't need to relearn my controls becase I'm going from portable to docked mode.

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