this post was submitted on 04 Nov 2024
49 points (100.0% liked)

Hardware

1121 readers
374 users here now

All things related to technology hardware, with a focus on computing hardware.


Rules (Click to Expand):

  1. Follow the Lemmy.world Rules - https://mastodon.world/about

  2. Be kind. No bullying, harassment, racism, sexism etc. against other users.

  3. No Spam, illegal content, or NSFW content.

  4. Please stay on topic, adjacent topics (e.g. software) are fine if they are strongly relevant to technology hardware. Another example would be business news for hardware-focused companies.

  5. Please try and post original sources when possible (as opposed to summaries).

  6. If posting an archived version of the article, please include a URL link to the original article in the body of the post.


Some other hardware communities across Lemmy:

Icon by "icon lauk" under CC BY 3.0

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] saltesc 4 points 3 months ago (1 children)

Half the "gamers" I am friends with play CoD on nVIDIA laptops, with a couple that wanted more serious with a PC and switched to AMD.

I personally have bounced between the two with no bias over many years. I just get what's best at the time and don't care about the label on them. Right now, AMD offerings are a clear winner. It's a no-brainer.

And as things have gone, it'll be nVIDIA's turn again at some point.

[–] [email protected] 2 points 3 months ago (1 children)

It gets problematic for "AI" & raytracing stuff. The latter isn't so important for specifically 6600 cards but having to mess with ROCm and building programs to your specific model is absolutely no fun.

[–] 11111one11111 1 points 3 months ago* (last edited 3 months ago) (2 children)

It gets problematic for "AI" & raytracing stuff.

Why is raytracing sought after? Wasn't there an article recently that its really only effective when used on old games? To be honest tho, I have no idea what it even is or does and have never noticed a difference in a game using it or not using it.

[–] [email protected] 1 points 3 months ago (1 children)

Because you can get actually accurate lighting, shadows and reflections using ray tracing. Not sure why it should make sense only for old games.

Ray tracing renders things similar to how our eyes perceive light. You can look ups some rasterization vs ray tracing videos to get the gist of it.

[–] 11111one11111 1 points 3 months ago

Not sure why it should make sense only for old games.

I'll try and find the post from a couple days ago that had an article about it. I only half read it because I wasn't overly interested reading about games I don't for see myself playing/playing again. The article was specifically about this tho and why I even asked.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

It's mainly to do with lighting and, while they are going and adding the tech to old games like Quake, Minecraft, and Doom, it is mostly a "future" tech that will hopefully take over other types of lighting in games the more accessible it is.

This is simplified but it adds more realistic lighting by actually having the different "rays" of light actually bounce off of and reflect surfaces much more accurately, more more computer intensively, than other lighting methods. There are a lot of RTX on/off videos out there, if you have a decent monitor you can tell the difference.

Right now Nvidia has better raytracing performance because they have dedicated cores for it, whereas AMD has raytracing but they've been playing catch-up to Nvidia.