Destiny
A community for Bungie's FPS looter-shooter MMO Destiny/Destiny 2
Rules:
-
Keep things civil. No hate speech, NSFW content, personal attacks, witch hunting, etc.
-
Do not discuss or share any leaks, datamined information, etc. No spoilers
-
Keep things on topic
-
No low effort posts, self-promotion, ads, or spam
Please report any comments or posts you think violate the rules. We regularly check reports and will take action if needed.
Resources:
-
Bungie.net for official forums, patch notes, blogs, and more
-
The official Destiny 2 Companion app for both iOS and Android
-
D2 Checklist to track weekly content
-
light.gg, a database of weapons and items
-
Destiny Item Manager to manage your vault and inventory
-
Destiny 2 Armor Picker to manage armor and stats
-
Destiny Tracker to track player stats
-
Trials Report to view player stats for Trials of Osiris
Creators:
-
Datto for guides, general and PvE-focused gameplay, and discussion
-
My name is Byf for in-depth lore videos
-
CoolGuy for in-depth weapon and armor reviews
-
Aztecross for general gameplay, builds, and more
-
ninjy for weapon damage testing
Other Lemmy Destiny Communities:
-
Destiny 2 Builds for character builds
-
LowSodiumDestiny for a salt-free Destiny community
view the rest of the comments
Salvage seems like a perfectly good seasonal activity, maybe just needs more enemy density to make it seem worthwhile with six people. Deep Dives, on the other hand, are absolutely incredible and probably some of the best missions Bungie has put out in a while. I was in one for 28 minutes the other night and had a blast.
The triggers for escalating the difficulty in Deep Dives really highlight the need for a ping system in D2. It's long overdue, and it'd be way more helpful than shooting teammates and hoping they pick up on the cue.