this post was submitted on 01 Oct 2024
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I mean, gaming patents are horse shit from stage one. There's 0 reason you should be able to patent a method or mechanic in a creative medium other than creepy corporate BS
That was the selling point behind this game "The Medium". The copy was the most tone-deaf thing, gloating about its one-of-a-kind patented mechanic.
My first reaction, especially as an aspiring indie dev: "Well, I'm not touching that just on principle."
Jerks.
That logic could easily apply to any kind of patent or copyright. That's not to say you're wrong but it's part of a larger discussion than it seemed like was happening here.