this post was submitted on 15 Sep 2024
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Also: am I remembering wrong, or was doom 64 easier than its predecessors?

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[–] [email protected] 11 points 3 months ago (3 children)

I think I read in a gaming magazine in the late 90s that in Germany games are censored so that blood spilling from enemies is coloured green or in some cases the enemies are robots that spill black oil.

[–] [email protected] 17 points 3 months ago (1 children)

True. Half Life 1 was awful in German. All the marines were robots. And when you shot a friendly human character they sat down on the ground shaking their head.

Same thing was done in Counter Strike when it went commercial, making it really hard to know whether someone is crouching or ~~dead~~ out of the game.

Patches to put the blood back into games were immensely popular. You'd often find them on the same sites you'd find cracks on.

And of course the effect all the censorship had was that having the latest and greatest most brutal game was more important than having a fun game. You were the king of the schoolyard if you could give the other kids Blood.

[–] ivanafterall 6 points 3 months ago
[–] PlasticExistence 10 points 3 months ago (2 children)

Nintendo of America only allowed the blood in Mortal Kombat to look like sweat on the SNES. IIRC, the second game had blood though.

[–] [email protected]:443 4 points 3 months ago

MK2 onwards did indeed have blood.

[–] [email protected] 4 points 3 months ago* (last edited 3 months ago)

Third one definitely had blood and fatalities. With a Konami Code you could unlock one button fatalities. Good times. Unless you had increased the time to enter a fatality and did a stage fatality on a stage without one. Then you had to wait a looooong time for the opponent to fall over.

[–] [email protected] 4 points 3 months ago

Carmageddon here in Italy had zombies instead of people, with green blood.